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initial import from dev.schildbach.de
git-svn-id: https://public-transport-enabler.googlecode.com/svn/trunk@6 0924bc21-9374-b0fa-ee44-9ff1593b38f0
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114
src/de/schildbach/pte/LocationUtils.java
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114
src/de/schildbach/pte/LocationUtils.java
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/*
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* Copyright 2010 the original author or authors.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package de.schildbach.pte;
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/**
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* @author Andreas Schildbach
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*/
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public final class LocationUtils
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{
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/**
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* @param lat1
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* latitude of origin point in decimal degrees
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* @param lon1
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* longitude of origin point in deceimal degrees
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* @param lat2
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* latitude of destination point in decimal degrees
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* @param lon2
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* longitude of destination point in decimal degrees
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*
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* @return distance in meters
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*/
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public static float computeDistance(double lat1, double lon1, double lat2, double lon2)
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{
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// Based on http://www.ngs.noaa.gov/PUBS_LIB/inverse.pdf
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// using the "Inverse Formula" (section 4)
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final int MAXITERS = 20;
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// Convert lat/long to radians
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lat1 *= Math.PI / 180.0;
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lat2 *= Math.PI / 180.0;
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lon1 *= Math.PI / 180.0;
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lon2 *= Math.PI / 180.0;
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final double a = 6378137.0; // WGS84 major axis
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final double b = 6356752.3142; // WGS84 semi-major axis
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final double f = (a - b) / a;
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final double aSqMinusBSqOverBSq = (a * a - b * b) / (b * b);
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final double L = lon2 - lon1;
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double A = 0.0;
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final double U1 = Math.atan((1.0 - f) * Math.tan(lat1));
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final double U2 = Math.atan((1.0 - f) * Math.tan(lat2));
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final double cosU1 = Math.cos(U1);
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final double cosU2 = Math.cos(U2);
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final double sinU1 = Math.sin(U1);
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final double sinU2 = Math.sin(U2);
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final double cosU1cosU2 = cosU1 * cosU2;
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final double sinU1sinU2 = sinU1 * sinU2;
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double sigma = 0.0;
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double deltaSigma = 0.0;
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double cosSqAlpha = 0.0;
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double cos2SM = 0.0;
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double cosSigma = 0.0;
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double sinSigma = 0.0;
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double cosLambda = 0.0;
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double sinLambda = 0.0;
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double lambda = L; // initial guess
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for (int iter = 0; iter < MAXITERS; iter++)
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{
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final double lambdaOrig = lambda;
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cosLambda = Math.cos(lambda);
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sinLambda = Math.sin(lambda);
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final double t1 = cosU2 * sinLambda;
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final double t2 = cosU1 * sinU2 - sinU1 * cosU2 * cosLambda;
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final double sinSqSigma = t1 * t1 + t2 * t2; // (14)
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sinSigma = Math.sqrt(sinSqSigma);
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cosSigma = sinU1sinU2 + cosU1cosU2 * cosLambda; // (15)
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sigma = Math.atan2(sinSigma, cosSigma); // (16)
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final double sinAlpha = (sinSigma == 0) ? 0.0 : cosU1cosU2 * sinLambda / sinSigma; // (17)
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cosSqAlpha = 1.0 - sinAlpha * sinAlpha;
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cos2SM = (cosSqAlpha == 0) ? 0.0 : cosSigma - 2.0 * sinU1sinU2 / cosSqAlpha; // (18)
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final double uSquared = cosSqAlpha * aSqMinusBSqOverBSq; // defn
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A = 1 + (uSquared / 16384.0) * // (3)
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(4096.0 + uSquared * (-768 + uSquared * (320.0 - 175.0 * uSquared)));
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final double B = (uSquared / 1024.0) * // (4)
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(256.0 + uSquared * (-128.0 + uSquared * (74.0 - 47.0 * uSquared)));
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final double C = (f / 16.0) * cosSqAlpha * (4.0 + f * (4.0 - 3.0 * cosSqAlpha)); // (10)
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final double cos2SMSq = cos2SM * cos2SM;
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deltaSigma = B
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* sinSigma
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* // (6)
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(cos2SM + (B / 4.0)
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* (cosSigma * (-1.0 + 2.0 * cos2SMSq) - (B / 6.0) * cos2SM * (-3.0 + 4.0 * sinSigma * sinSigma) * (-3.0 + 4.0 * cos2SMSq)));
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lambda = L + (1.0 - C) * f * sinAlpha * (sigma + C * sinSigma * (cos2SM + C * cosSigma * (-1.0 + 2.0 * cos2SM * cos2SM))); // (11)
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final double delta = (lambda - lambdaOrig) / lambda;
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if (Math.abs(delta) < 1.0e-12)
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break;
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}
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return (float) (b * A * (sigma - deltaSigma));
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}
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}
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